The Watchers of Night (
thewatchers) wrote2018-09-04 12:01 am
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Premise

PREMISE
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The old woman is small, frail, her frame slender and heavy with age and yet unbowed by its weight. Her eyes are milky white, eyes that have never beheld the merest glimpse of earth and its inhabitants, and yet they are sharp, as if they see things that should not be seen. Her voice is querulous, but cuts through the silence like a blade.
- "My eyes see nothing. But my eye. My eye sees everything. And I see that we are nearly out of time."
"Night is falling. The people out in their cement cities don't see it, not yet. The days wane and the nights grow longer. The mists of the Outlands already befoul this planet. Soon, there shall be nothing but darkness. Darkness... and you."
"You, dear children, are Candles. Alone, you are weak, sputtering glimpses of light in an overwhelming darkness, soon to be snuffed out. But together, perhaps you can be more. The smallest spark can become a raging inferno, and that is what you must become if you, if we, are to survive the coming night. Here is where we shall temper that which burns inside you. We shall tend your callow flame that it might become a roaring blaze. Together, your Flames will cut through the night and sing to the heavens, voices raised in defiance that we shall not go quietly into the night. That we will survive. That we will remain."
"There is little time left, my children. Temper your flames, grow and become the inferno that will sweep across this land. Mankind's days wane with the sun. Only by your light will it survive the darkness."
Daybreak Academy is panfandom AU battle school roleplay following the students and teachers of the titular Academy. Ostensibly a rich private school nestled in the French alps, Daybreak is in truth a school for Candles, people who have exhibited growing supernatural abilities. Here, Candles are trained to combat the Nightfall, a prophesied time in which the sun will be blotted from the sky and dread monsters of the Outlands will once again roam it, bringing about the end of humanity. As the mists of the Outlands encroach ever further, Daybreak students must train and fight diligently to protect humanity and prepare. Night will fall soon, there isn't much time left.

Daybreak Academy's curriculum involves both academic and practical components. Students learn to use their powers and learn more about the Outland and the hidden societies within their world. They then are deployed into the world to beat back the Outland forces that are growing stronger and more prevalent as the Night approaches. With the aid of the Seers, teams of students and faculty will deploy to areas before the mists overtake them, and beat back the creatures that emerge from within.
The game will focus on school-based character driven interactions, with events taking the form of both slice-of-life school events and more serious plot-intensive missions. Missions themselves can come in a number of flavors, some may require the students to fight monsters while others might bring students and staff before mundane leaders, trying to persuade them to prepare for Nightfall before it is too late.
Daybreak Academy is expected to last for approximately two years, with Nightfall being the climactic event that begins the final arc.